Scratch with Year 9 boys
The following words were used more than once
Boring 3
Cool 4
Exciting 2
Fun 11
Good way 2
Interesting 7
Learn 3
36 of the words used were positive and 6 were negative.
Labels: programming, sassit, scratch
Ideas, experiments and observations as they occur [and I have time] relating to teaching and learning in a secondary school - special focus on ICT.
Labels: programming, sassit, scratch
The Ministry has stated its commitment to be an 'employer of choice' for skilled technical professionals. Adopting OSS in development and deployment is consistent with such a commitment. (Put bluntly, technical professionals want to keep their skills sharp and current; in 2007, working with open source tools and contributing to OSS projects are the way that's done.)
Broader issues within NZ government related to economic development. More widespread adoption of OSS is a form of 'Buying Kiwi' by means of encouraging growth of NZ-based software and service providers.
Labels: FOSS, ICT_Skills, opensource, programming, sassit
Whether your chosen medium is pictures or language, food or formulas, everyone has the capacity to be creative in their work. But we can often lose our motivation to create, making it difficult to stay focused and excited on a project. So how does one keep their creative well from drying up?The post is divided into two sections.
This could be useful for those coaching jobs in class where you are trying to keep things moving as well as maintaining my own health in this area. I think I need a cheat sheet on the wall for this.
- Getting started with creativity
- Maintaining creativity
Labels: creativity, ICT_Skills, sassit
It seems to me that the cause of the student's disdain for "programming" and for the decline in CS enrollment lies there. As civil engineers need armies of construction workers to build their designs, and as mechanical engineers use armies of factory workers to produce their designs, so do software engineers use armies of programmers or coders, people who are explicitly not software engineers, to produce their designs. Few students go to college to become construction or factory workers. Why should it be surprising, then, that few Western students want to go to college to be the Information Age equivalent workers?Boring and mundane - lack of creativity.
Computer scientists do not need to write good, clean code. Science is about critical and creative thinkingNo fun
Our students want to be creative, not mundane. Many want to push hardware to do things that no one has ever thought about. Many want to explore new forms of expression. That is what computer science is about. That is not necessarily what software engineers need.
Realizing one's designs is motivating.Summary.
Labels: ICT_Skills, programming, sassit
Labels: online community, sassit
The Working Group expressed concerns that the quality of ICT teaching in schools, and the outmoded image of ICT work presented, may be deterring students from considering ICT as an option for further study at university/TAFE and as a career choice. This was an issue that also received considerable attention at the partICipaTion Summit.It then goes on to make the following recommendation
In particular the Working Group raised concerns about the teaching of ICT as a specialised subject in the later school years. The Working Group considered that the focus should be on teaching fundamental ICT principles, useful as a foundation for further study, rather than on specific programming areas.
Recommendation 7
The Working Group recommends that action be taken to review and enhance the teaching of ICT in schools. The working group suggests that:
• government fund detailed research on school ICT teachers to assess the characteristics (e.g. gender, age), qualifications and challenges of ICT secondary and high school teachers; and
• ICT industry bodies and leading ICT vendors work with education agencies and professional bodies to assist and support school ICT teachers and teaching staff in universities and TAFEs.
Labels: ICT_Skills, programming, sassit, scratch, sqeak
Labels: learningobject, multimedia, programming, sassit, scratch